Home Features Tech Platforms Docs Tutorials Community Free Download

Architecture Overview

VidiCrafter uses a triple-layer hybrid architecture. The API surface is organized around the FFI bridge connecting the C++/Qt 6 frontend to the Rust processing core.

🖥️

UI Layer

C++ / Qt 6 frontend, QGraphicsView timeline, OpenGL preview, and CEF web panels.

⚙️

Core Engine

Rust processing pipeline, FFmpeg decoders, wgpu rendering, SIMD pipelines, and memory-safe service modules.

🧠

AI Services

LLM integration (GPT-4o, Claude), TTS engine, Smart Crop vision, and style transfer processors.

Service Modules

vidicrafter::decoder

FFmpeg-based media decoder with hardware acceleration. Supports H.264, H.265, ProRes, AV1, VP9.

353+ services

vidicrafter::renderer

wgpu 0.19 rendering backend. Compute shaders for real-time effects, compositing, and color processing.

GPU Compute

vidicrafter::encoder

Output encoding pipeline supporting H.264, H.265, ProRes, AV1 with hardware acceleration.

Zero-Copy

vidicrafter::ai::llm

LLM provider abstraction layer. Supports OpenAI, Anthropic, local models via unified interface.

Async

vidicrafter::ai::tts

Text-to-speech synthesis engine. Multi-language, multi-voice, with SSML control support.

Streaming

vidicrafter::ai::vision

Computer vision services: face detection, object tracking, scene classification, smart crop.

ONNX Runtime

FFI Bridge

The FFI (Foreign Function Interface) bridge connects the C++ frontend to Rust services using a safe, typed protocol with JSON marshalling.

Example: Calling a Rust Service

// C++ side — calling Rust decoder
auto result = ffi_bridge::call("vidicrafter::decoder::open", {
    {"path", "/media/video.mp4"},
    {"hw_accel", true}
});

// Returns JSON result
// { "handle": 42, "format": "h265", "duration_ms": 125000 }